@startuml
sprite $heroku [48x48/16] {
000000001344444444444444444444444444443100000000
0000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA1000000
000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000
000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000
00000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000
00000BFFFFFFFFEEEEEFFFFFFFFFFFFFFFFFFFFFFFC00000
00000BFFFFFFFE00000DFFFFFFFFFD222227FFFFFFC00000
00000BFFFFFFFE00000DFFFFFFFFF600000DFFFFFFC00000
00000BFFFFFFFE00000DFFFFFFFFD000006FFFFFFFC00000
00000BFFFFFFFE00000DFFFFFFFF400001FFFFFFFFC00000
00000BFFFFFFFE00000DFFFFFFFB00000BFFFFFFFFC00000
00000BFFFFFFFE00000DFFFFFFE100007FFFFFFFFFC00000
00000BFFFFFFFF00000DFFFFFFB77778FFFFFFFFFFC00000
00000BFFFFFFFF00000DFFFFFFFFFFFFFFFFFFFFFFC00000
00000BFFFFFFFF00000DFFFFFFFFFFFFFFFFFFFFFFC00000
00000BFFFFFFFF00000DFFEB865568DFFFFFFFFFFFC00000
00000BFFFFFFFF00000A720000000006FFFFFFFFFFC00000
00000BFFFFFFFF0000000000000000005FFFFFFFFFC00000
00000BFFFFFFFF0000000000000000000CFFFFFFFFC00000
00000BFFFFFFFF00000000000231000007FFFFFFFFC00000
00000BFFFFFFFF00000026AEFFFF900005FFFFFFFFC00000
00000BFFFFFFFF00028DFFFFFFFFE00004FFFFFFFFC00000
00000BFFFFFFFF16CFFFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFFFFFFFFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFFFFFFFFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFFFFFFFFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFFFFFFFFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFFFFFFFFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFFFFFFFFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFECFFFFFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFD0BFFFFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFD00BFFFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFD000BFFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFD0000BFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFD00001FFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFD0000CFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFD000CFFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFD01CFFFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFD1CFFFFFFFFFFFFD00004FFFFFFFFC00000
00000BFFFFFFFECFFFFFFFFFFFFFE22225FFFFFFFFC00000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000
00000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000
000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000000
0000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB1000000
000000001444444444444444444444444444444100000000
}


!define DEV2_HEROKU(_alias) ENTITY(rectangle,black,heroku,_alias,DEV2 HEROKU)
!define DEV2_HEROKU(_alias, _label) ENTITY(rectangle,black,heroku,_label, _alias,DEV2 HEROKU)
!define DEV2_HEROKU(_alias, _label, _shape) ENTITY(_shape,black,heroku,_label, _alias,DEV2 HEROKU)
!define DEV2_HEROKU(_alias, _label, _shape, _color) ENTITY(_shape,_color,heroku,_label, _alias,DEV2 HEROKU)
skinparam folderBackgroundColor<<DEV2 HEROKU>> White
@enduml